The Close Quarters Branch of the Skill Tree includes the SMG and Shotgun. All skills in this branch are classified commando.
Tier 1[]
Close Quarters: Reload Speed[]
2 Skill Points, Commando, Passive Skill
This skill decreases the reload time for close quarters weapons.
SMG[]
3 Skill Points, Commando, Weapon, 400cc
This skill unlocks each factions respective SMG. Raven has the F90, Valor the KP5, and S.V.E.R. has the Vipera-2
Tier 2[]
Close Quarters: Improved Stability[]
2 Skill Points, Commando, Passive Skill
This skill decreases the knockback for close quarters weapons, like shotguns and SMGs.
Close Quarters: Reflex Sight[]
2 Skill Points, Commando, Attachment, 100cc
This reflex sight uses advanced optic technology to enhance target acquisition and increase accuracy.
Slightly improves the accuracy of the SMG/Shotgun, a well as making it easier to see when aiming down the sight.
Tier 3[]
Shotgun[]
5 Skill Points, Commando, Weapon, 600cc
This skill unlocks each factions respective shotgun. Raven has the Boundini 12 Gauge, Valor the 12 Gauge Pump and S.V.E.R. the T-195
SMG: Suppressor[]
2 Skill Points, Commando, Accessory, 200cc
This small suppressor reduces the sound signature of its host weapon at the cost of some accuracy.