As of patch 2.02a there are 51 total weapons in MAG, not including equipment such as Grenades or RPG's.
Weapons are broken down into four different branches which can then be broken down further into classes.
Primary Weapons fit into the first weapon slot.
- Assault Rifle
Close Quarters BranchEdit
- Submachine Gun
- Sniper Rifle
- Light Machine Gun
- Medium Machine Gun
Side arms fit into your secondary weapon slot. You only have the choice between a pistol and a PDW.
- Personal Defense Branch
Tertiary Weapons Edit
There are a number of gear items and accessories that can be used as weapons.
- Frag Grenade
- Rocket Propelled Grenade (Gear)
- Grenade Launcher
- Poison Gas Grenade (Gear)
- Smoke Grenade
- Flashbang grenade
Escalation DLC WeaponsEdit
- Main article: Beta Weapons
August 19, 2010, Zipper announced a set of new Assault Rifles, Medium Machine Guns, and Sniper Rifles that will also be a part of the Beta program.
Main article: Kills
- Main article: Attachment
Attachments are any piece of equipment that is added to a weapon to change its functionality. This includes sights, underbarrel, and firepoint equipment.
|Name||Type||Faction||Damage||DPS||Rate Of Fire||Reload Time||Capacity|
|Kurtis 45ACP||PDW||S.V.E.R.||21||221||632||2.5 sec||13|
|Hollis MP||PDW||Valor||20||235||705||2.25 sec||15|